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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 500 20 20 0
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 7 7 7 7
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- Daytime
- //Nightime
- Crosshair
- //Artillery
- Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 200
- ObjectInc
- Delay 300
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 3700
- ObjectInc
- Delay 3500
- ObjectInc
- Delay 5420
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7250
- ObjectInc
- Delay 9050
- ObjectInc
- Delay 9000
- North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 1800
- ObjectInc
- Delay 3650
- ObjectInc
- Delay 5450
- //ObjectInc
- //Delay 3960
- //North
- //South
- East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 2000
- ObjectInc
- Delay 5600
- ObjectInc
- Delay 9000
- //ObjectInc
- //Delay 10850
- //North
- //South
- //East
- West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- Object APC3
- Delay 100
- //ObjectInc
- //Delay 3600
- //ObjectInc
- //Delay 7100
- //ObjectInc
- //Delay 7000
- //North
- South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 400
- ObjectInc
- Delay 500
- ObjectInc
- Delay 1860
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 3650
- ObjectInc
- Delay 3600
- ObjectInc
- Delay 5680
- ObjectInc
- Delay 5680
- ObjectInc
- Delay 7280
- ObjectInc
- Delay 7280
- ObjectInc
- Delay 9050
- ObjectInc
- Delay 9080
- ObjectInc
- Delay 10680
- ObjectInc
- Delay 10680
- ObjectInc
- Delay 12680
- ObjectInc
- Delay 12680
- //North
- South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 14500
- ObjectInc
- Delay 14600
- ObjectInc
- Delay 12600
- ObjectInc
- Delay 12550
- ObjectInc
- Delay 10880
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7100
- ObjectInc
- Delay 3400
- ObjectInc
- Delay 3700
- ObjectInc
- Delay 80
- ObjectInc
- Delay 70
- ObjectInc
- Delay 60
- North
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //Delay 5400
- //ObjectInc
- //Delay 7200
- //ObjectInc
- //Delay 9000
- //ObjectInc
- //Delay 10800
- //ObjectInc
- //Delay 12600
- //ObjectInc
- //Delay 14200
- South
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 1800
- troops1 6
- //troops 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 1
-
- ObjectInc
- Delay 3600
- troops 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- Far
- passes 1
- //North
- //South
- //East
- //West
-
- ObjectInc
- Delay 5400
- troops1 6
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 1
-
- ObjectInc
- Delay 7200
- troops1 6
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- Far
- passes 1
-
- ObjectInc
- Delay 9000
- troops1 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 1
- //North
- //South
- //East
- //West
-
- ObjectInc
- Delay 10600
- troops1 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- Far
- passes 1
- //North
- //South
- //East
- //West
-
- ObjectInc
- Delay 12400
- troops1 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 1
- //North
- //South
- //East
- //West
-
- ObjectInc
- Delay 500
- //troops1 8
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- //passes 2
-
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- End
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